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a9c88fe8a7
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66b60f558c
@ -176,21 +176,12 @@ select_dst_track_only()
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reaper.Main_OnCommand(40058, 0) -- paste item
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reaper.Main_OnCommand(40058, 0) -- paste item
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--reaper.Main_OnCommand( reaper.NamedCommandLookup('_SWS_AWPASTE'), 0 ) -- SWS Paste
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--reaper.Main_OnCommand( reaper.NamedCommandLookup('_SWS_AWPASTE'), 0 ) -- SWS Paste
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-- Crossfade (only with SWS extensions, "fill gaps")
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-- Crossfade (only with SWS extensions, "fill gaps")
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if sws_present then
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reaper.Main_OnCommand( 40290, 0 ) -- set time selection to selected items
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-- select track with selected items
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reaper.Main_OnCommand( 40320, 0 ) -- nudge left edge of time selection left
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local selected_items_count = reaper.CountSelectedMediaItems(0)
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reaper.Main_OnCommand( 40323, 0 ) -- nudge right edge of time selection right
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for i = 0, selected_items_count - 1 do
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reaper.Main_OnCommand( 40718, 0 ) -- select items on selected tracks and in time selection
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local item = reaper.GetSelectedMediaItem(0, i)
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reaper.Main_OnCommand( reaper.NamedCommandLookup('_SWS_AWFILLGAPSQUICKXFADE'), 0 ) -- fill gaps between selected items and crossfade
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local track = reaper.GetMediaItem_Track(item)
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-- Move dstin marker according to edit mode
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reaper.SetTrackSelected(track, true)
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end
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reaper.Main_OnCommand( 40290, 0 ) -- set time selection to selected items
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reaper.Main_OnCommand( 40320, 0 ) -- nudge left edge of time selection left
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reaper.Main_OnCommand( 40323, 0 ) -- nudge right edge of time selection right
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reaper.Main_OnCommand( 40718, 0 ) -- select items on selected tracks and in time selection
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reaper.Main_OnCommand( reaper.NamedCommandLookup('_SWS_AWFILLGAPSQUICKXFADE'), 0 ) -- fill gaps between selected items and crossfade
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end
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-- Move dstin marker according to edit mode
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if edit_mode == 1 then
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if edit_mode == 1 then
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reaper.SetProjectMarker(mark_dstin_id, false, mark_dstin_pos + (mark_srcout_pos - mark_srcin_pos), 0, 'DST-IN_4Pcut')
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reaper.SetProjectMarker(mark_dstin_id, false, mark_dstin_pos + (mark_srcout_pos - mark_srcin_pos), 0, 'DST-IN_4Pcut')
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elseif edit_mode == 2 then
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elseif edit_mode == 2 then
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