|
#NoEnv
|
|
; #Warn
|
|
SendMode Input
|
|
SetWorkingDir %A_ScriptDir% ; Until here, this is the default script template
|
|
; Get handle to this running script instance
|
|
Gui +LastFound
|
|
hWnd := WinExist()
|
|
|
|
; just for convenience, you also could use the "magic numbers" directly
|
|
global oscTypeNone := 1
|
|
global oscTypeInt := 2
|
|
global oscTypeFloat := 4
|
|
global oscTypeString := 8
|
|
global oscTypeAll := 0xffffffff
|
|
|
|
; Load DLL and open network port for OSC (7001)
|
|
DllCall("LoadLibrary", "Str", "OSC2AHK.dll", "Ptr")
|
|
DllCall("OSC2AHK.dll\open", UInt, hWnd, UInt, 7001)
|
|
|
|
; Tell the DLL to post a system message with ID 0x1001 when a OSC message with address "/test1" and type string is received.
|
|
DllCall("OSC2AHK.dll\addListener", AStr, "/test1", UInt, 0x1001, UInt, oscTypeString)
|
|
; Tell AHK to invoke the function msghandlerTest1 when a windows message with ID 0x1001 is received
|
|
OnMessage(0x1001, "msghandlerTest1")
|
|
|
|
; This function effectively is called for each OSC message as specified above
|
|
msghandlerTest1(oscType, data, msgID, hwnd)
|
|
{
|
|
; Check that we really received a string message (kind of redundant for this example)
|
|
if (oscType = oscTypeString)
|
|
{
|
|
; String cannot be passed via system messages,
|
|
; so the string is buffered in the DLL and we only get a unique identifier in the "data" variable.
|
|
; To get the actual string, we use the getStringData() DLL-call
|
|
|
|
VarSetCapacity(theString, 20) ; prepare variable to store string in with sufficient size
|
|
theString := DllCall("OSC2AHK.dll\getStringData", str, theString, UInt, 20, UInt, data, AStr)
|
|
|
|
msgbox,Got string: %theString%
|
|
}
|
|
}
|
|
|
|
; Shutdown the script with Shift+ESC
|
|
+Esc::
|
|
ExitApp
|