First release

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Ludwig Frühschütz 2025-04-20 00:01:19 +02:00
parent 01e1c13a52
commit cc66990570
66 changed files with 35534 additions and 0 deletions

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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio Version 17
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Leiwandizer - VST3", "Leiwandizer_VST3.vcxproj", "{E8041016-6101-5CF2-9374-9D669C6AFCF5}"
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</ResourceCompile>
<Link>
<OutputFile>$(OutDir)\Leiwandizer.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)\Leiwandizer.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<AdditionalDependencies>Leiwandizer.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>$(IntDir)\Leiwandizer.bsc</OutputFile>
</Bscmake>
<Lib>
<AdditionalDependencies>Leiwandizer.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\juce_audio_plugin_client_Standalone.cpp">
<ExcludedFromBuild>true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\JuceLibraryCode\include_juce_audio_plugin_client_Standalone.cpp"/>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\Standalone\juce_StandaloneFilterWindow.h"/>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include=".\resources.rc"/>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
</Project>

View File

@ -0,0 +1,36 @@
<?xml version="1.0" encoding="UTF-8"?>
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="JUCE Modules\juce_audio_plugin_client\Standalone">
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<Filter Include="JUCE Modules\juce_audio_plugin_client">
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<ClCompile Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\juce_audio_plugin_client_Standalone.cpp">
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<ClCompile Include="..\..\JuceLibraryCode\include_juce_audio_plugin_client_Standalone.cpp">
<Filter>JUCE Library Code</Filter>
</ClCompile>
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<ItemGroup>
<ClInclude Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\Standalone\juce_StandaloneFilterWindow.h">
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<ItemGroup>
<ResourceCompile Include=".\resources.rc">
<Filter>JUCE Library Code</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

View File

@ -0,0 +1,276 @@
<?xml version="1.0" encoding="UTF-8"?>
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ToolsVersion="17.0"
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|x64">
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<ProjectGuid>{E8041016-6101-5CF2-9374-9D669C6AFCF5}</ProjectGuid>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props"/>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props"/>
<ImportGroup Label="ExtensionSettings"/>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label="LocalAppDataPlatform"/>
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<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<TargetExt>.dll</TargetExt>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\VST3\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\VST3\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Leiwandizer</TargetName>
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</GenerateManifest>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code</LibraryPath>
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreBuildEventUseInBuild>
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PostBuildEventUseInBuild>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\VST3\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\VST3\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Leiwandizer</TargetName>
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</GenerateManifest>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code</LibraryPath>
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PreBuildEventUseInBuild>
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PostBuildEventUseInBuild>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<HeaderFileName/>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;..\..\..\..\..\..\..\..\JUCE_8-0-7\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;DEBUG;_DEBUG;JUCE_PROJUCER_VERSION=0x80007;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_dsp=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=1;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name=&quot;Leiwandizer&quot;;JucePlugin_Desc=&quot;Leiwandizer&quot;;JucePlugin_Manufacturer=&quot;K-Merl Systems&quot;;JucePlugin_ManufacturerWebsite=&quot;https://leiwandizer.com&quot;;JucePlugin_ManufacturerEmail=&quot;&quot;;JucePlugin_ManufacturerCode=0x4b4d524c;JucePlugin_PluginCode=0x4c57445a;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString=&quot;1.0.0&quot;;JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category=&quot;Fx&quot;;JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=LeiwandizerAU;JucePlugin_AUExportPrefixQuoted=&quot;LeiwandizerAU&quot;;JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.yourcompany.Leiwandizer;JucePlugin_AAXIdentifier=com.kmrl.leiwandizer;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName=&quot;K-Merl Systems: Leiwandizer&quot;;JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID=&quot;com.yourcompany.Leiwandizer.factory&quot;;JucePlugin_ARADocumentArchiveID=&quot;com.yourcompany.Leiwandizer.aradocumentarchive.1.0.0&quot;;JucePlugin_ARACompatibleArchiveIDs=&quot;&quot;;JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<AssemblerListingLocation>$(IntDir)\</AssemblerListingLocation>
<ObjectFileName>$(IntDir)\</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)\Leiwandizer.pdb</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;..\..\..\..\..\..\..\..\JUCE_8-0-7\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;DEBUG;_DEBUG;JUCE_PROJUCER_VERSION=0x80007;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_dsp=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=1;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name=\&quot;Leiwandizer\&quot;;JucePlugin_Desc=\&quot;Leiwandizer\&quot;;JucePlugin_Manufacturer=\&quot;K-Merl Systems\&quot;;JucePlugin_ManufacturerWebsite=\&quot;https://leiwandizer.com\&quot;;JucePlugin_ManufacturerEmail=\&quot;\&quot;;JucePlugin_ManufacturerCode=0x4b4d524c;JucePlugin_PluginCode=0x4c57445a;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString=\&quot;1.0.0\&quot;;JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category=\&quot;Fx\&quot;;JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=LeiwandizerAU;JucePlugin_AUExportPrefixQuoted=\&quot;LeiwandizerAU\&quot;;JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.yourcompany.Leiwandizer;JucePlugin_AAXIdentifier=com.kmrl.leiwandizer;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName=\&quot;K-Merl Systems: Leiwandizer\&quot;;JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID=\&quot;com.yourcompany.Leiwandizer.factory\&quot;;JucePlugin_ARADocumentArchiveID=\&quot;com.yourcompany.Leiwandizer.aradocumentarchive.1.0.0\&quot;;JucePlugin_ARACompatibleArchiveIDs=\&quot;\&quot;;JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<OutputFile>$(OutDir)\Leiwandizer.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>libcmt.lib; msvcrt.lib;;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)\Leiwandizer.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<LargeAddressAware>true</LargeAddressAware>
<AdditionalDependencies>Leiwandizer.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>$(IntDir)\Leiwandizer.bsc</OutputFile>
</Bscmake>
<Lib>
<AdditionalDependencies>Leiwandizer.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
<PreBuildEvent>
<Command>if &quot;$(PROCESSOR_ARCHITECTURE)&quot; == &quot;x86&quot; if defined PROCESSOR_ARCHITEW6432 (
echo : Warning: Toolchain configuration issue! You are using a 32-bit toolchain to compile a 64-bit target on a 64-bit system. This may cause problems with the build system. To resolve this, use the x64 version of MSBuild. You can invoke it directly at: &quot;&lt;VisualStudioPathHere&gt;/MSBuild/Current/Bin/amd64/MSBuild.exe&quot; Or, use the &quot;x64 Native Tools Command Prompt&quot; script.
)
if not exist &quot;$(OutDir)\\Leiwandizer.vst3\&quot; (
del /s /q &quot;$(OutDir)\\Leiwandizer.vst3&quot;
mkdir &quot;$(OutDir)\\Leiwandizer.vst3&quot;
)
if not exist &quot;$(OutDir)\\Leiwandizer.vst3\Contents\&quot; (
del /s /q &quot;$(OutDir)\\Leiwandizer.vst3\Contents&quot;
mkdir &quot;$(OutDir)\\Leiwandizer.vst3\Contents&quot;
)
if not exist &quot;$(OutDir)\\Leiwandizer.vst3\Contents\x86_64-win\&quot; (
del /s /q &quot;$(OutDir)\\Leiwandizer.vst3\Contents\x86_64-win&quot;
mkdir &quot;$(OutDir)\\Leiwandizer.vst3\Contents\x86_64-win&quot;
)
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>copy /Y &quot;$(OutDir)\Leiwandizer.dll&quot; &quot;$(OutDir)\Leiwandizer.vst3\Contents\x86_64-win\Leiwandizer.vst3&quot;
set manifest_generated=0
if &quot;$(PROCESSOR_ARCHITECTURE)&quot; == &quot;ARM64&quot; if &quot;$(Platform)&quot; == &quot;x64&quot; (
call :_generate_manifest
set manifest_generated=1
)
if &quot;$(PROCESSOR_ARCHITECTURE)&quot; == &quot;AMD64&quot; if &quot;$(Platform)&quot; == &quot;x64&quot; (
call :_generate_manifest
set manifest_generated=1
)
if %manifest_generated% equ 0 (
goto :_arch_mismatch
)
goto :_continue
:_generate_manifest
if exist &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\moduleinfo.json&quot; (
del /s /q &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\moduleinfo.json&quot;
)
if not exist &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\&quot; (
mkdir &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\&quot;
)
&quot;$(SolutionDir)$(Platform)\$(Configuration)\VST3 Manifest Helper\juce_vst3_helper.exe&quot; -create -version &quot;1.0.0&quot; -path &quot;$(OutDir)/Leiwandizer.vst3&quot; -output &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\moduleinfo.json&quot;
if %ERRORLEVEL% equ 0 (
echo : Info: Successfully generated a manifest for Leiwandizer
goto :_continue
) else (
echo : Info: The manifest helper failed
goto :_continue
)
:_arch_mismatch
echo : Info: VST3 manifest generation is disabled for Leiwandizer because a AMD64 manifest helper cannot run on a host system processor detected to be $(PROCESSOR_ARCHITECTURE).
:_continue
</Command>
</PostBuildEvent>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<HeaderFileName/>
</Midl>
<ClCompile>
<Optimization>Full</Optimization>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;..\..\..\..\..\..\..\..\JUCE_8-0-7\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;NDEBUG;JUCE_PROJUCER_VERSION=0x80007;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_dsp=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=1;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name=&quot;Leiwandizer&quot;;JucePlugin_Desc=&quot;Leiwandizer&quot;;JucePlugin_Manufacturer=&quot;K-Merl Systems&quot;;JucePlugin_ManufacturerWebsite=&quot;https://leiwandizer.com&quot;;JucePlugin_ManufacturerEmail=&quot;&quot;;JucePlugin_ManufacturerCode=0x4b4d524c;JucePlugin_PluginCode=0x4c57445a;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString=&quot;1.0.0&quot;;JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category=&quot;Fx&quot;;JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=LeiwandizerAU;JucePlugin_AUExportPrefixQuoted=&quot;LeiwandizerAU&quot;;JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.yourcompany.Leiwandizer;JucePlugin_AAXIdentifier=com.kmrl.leiwandizer;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName=&quot;K-Merl Systems: Leiwandizer&quot;;JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID=&quot;com.yourcompany.Leiwandizer.factory&quot;;JucePlugin_ARADocumentArchiveID=&quot;com.yourcompany.Leiwandizer.aradocumentarchive.1.0.0&quot;;JucePlugin_ARACompatibleArchiveIDs=&quot;&quot;;JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<AssemblerListingLocation>$(IntDir)\</AssemblerListingLocation>
<ObjectFileName>$(IntDir)\</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)\Leiwandizer.pdb</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;..\..\..\..\..\..\..\..\JUCE_8-0-7\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;NDEBUG;JUCE_PROJUCER_VERSION=0x80007;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_dsp=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=1;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name=\&quot;Leiwandizer\&quot;;JucePlugin_Desc=\&quot;Leiwandizer\&quot;;JucePlugin_Manufacturer=\&quot;K-Merl Systems\&quot;;JucePlugin_ManufacturerWebsite=\&quot;https://leiwandizer.com\&quot;;JucePlugin_ManufacturerEmail=\&quot;\&quot;;JucePlugin_ManufacturerCode=0x4b4d524c;JucePlugin_PluginCode=0x4c57445a;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString=\&quot;1.0.0\&quot;;JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category=\&quot;Fx\&quot;;JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=LeiwandizerAU;JucePlugin_AUExportPrefixQuoted=\&quot;LeiwandizerAU\&quot;;JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.yourcompany.Leiwandizer;JucePlugin_AAXIdentifier=com.kmrl.leiwandizer;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName=\&quot;K-Merl Systems: Leiwandizer\&quot;;JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID=\&quot;com.yourcompany.Leiwandizer.factory\&quot;;JucePlugin_ARADocumentArchiveID=\&quot;com.yourcompany.Leiwandizer.aradocumentarchive.1.0.0\&quot;;JucePlugin_ARACompatibleArchiveIDs=\&quot;\&quot;;JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<OutputFile>$(OutDir)\Leiwandizer.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)\Leiwandizer.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<AdditionalDependencies>Leiwandizer.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>$(IntDir)\Leiwandizer.bsc</OutputFile>
</Bscmake>
<Lib>
<AdditionalDependencies>Leiwandizer.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
<PreBuildEvent>
<Command>if &quot;$(PROCESSOR_ARCHITECTURE)&quot; == &quot;x86&quot; if defined PROCESSOR_ARCHITEW6432 (
echo : Warning: Toolchain configuration issue! You are using a 32-bit toolchain to compile a 64-bit target on a 64-bit system. This may cause problems with the build system. To resolve this, use the x64 version of MSBuild. You can invoke it directly at: &quot;&lt;VisualStudioPathHere&gt;/MSBuild/Current/Bin/amd64/MSBuild.exe&quot; Or, use the &quot;x64 Native Tools Command Prompt&quot; script.
)
if not exist &quot;$(OutDir)\\Leiwandizer.vst3\&quot; (
del /s /q &quot;$(OutDir)\\Leiwandizer.vst3&quot;
mkdir &quot;$(OutDir)\\Leiwandizer.vst3&quot;
)
if not exist &quot;$(OutDir)\\Leiwandizer.vst3\Contents\&quot; (
del /s /q &quot;$(OutDir)\\Leiwandizer.vst3\Contents&quot;
mkdir &quot;$(OutDir)\\Leiwandizer.vst3\Contents&quot;
)
if not exist &quot;$(OutDir)\\Leiwandizer.vst3\Contents\x86_64-win\&quot; (
del /s /q &quot;$(OutDir)\\Leiwandizer.vst3\Contents\x86_64-win&quot;
mkdir &quot;$(OutDir)\\Leiwandizer.vst3\Contents\x86_64-win&quot;
)
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>copy /Y &quot;$(OutDir)\Leiwandizer.dll&quot; &quot;$(OutDir)\Leiwandizer.vst3\Contents\x86_64-win\Leiwandizer.vst3&quot;
set manifest_generated=0
if &quot;$(PROCESSOR_ARCHITECTURE)&quot; == &quot;ARM64&quot; if &quot;$(Platform)&quot; == &quot;x64&quot; (
call :_generate_manifest
set manifest_generated=1
)
if &quot;$(PROCESSOR_ARCHITECTURE)&quot; == &quot;AMD64&quot; if &quot;$(Platform)&quot; == &quot;x64&quot; (
call :_generate_manifest
set manifest_generated=1
)
if %manifest_generated% equ 0 (
goto :_arch_mismatch
)
goto :_continue
:_generate_manifest
if exist &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\moduleinfo.json&quot; (
del /s /q &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\moduleinfo.json&quot;
)
if not exist &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\&quot; (
mkdir &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\&quot;
)
&quot;$(SolutionDir)$(Platform)\$(Configuration)\VST3 Manifest Helper\juce_vst3_helper.exe&quot; -create -version &quot;1.0.0&quot; -path &quot;$(OutDir)/Leiwandizer.vst3&quot; -output &quot;$(OutDir)/Leiwandizer.vst3\Contents\Resources\moduleinfo.json&quot;
if %ERRORLEVEL% equ 0 (
echo : Info: Successfully generated a manifest for Leiwandizer
goto :_continue
) else (
echo : Info: The manifest helper failed
goto :_continue
)
:_arch_mismatch
echo : Info: VST3 manifest generation is disabled for Leiwandizer because a AMD64 manifest helper cannot run on a host system processor detected to be $(PROCESSOR_ARCHITECTURE).
:_continue
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\VST3\juce_VST3ManifestHelper.cpp">
<ExcludedFromBuild>true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\juce_audio_plugin_client_VST3.cpp">
<ExcludedFromBuild>true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\JuceLibraryCode\include_juce_audio_plugin_client_VST3.cpp"/>
</ItemGroup>
<ItemGroup/>
<ItemGroup>
<ResourceCompile Include=".\resources.rc"/>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
</Project>

View File

@ -0,0 +1,41 @@
<?xml version="1.0" encoding="UTF-8"?>
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="JUCE Modules\juce_audio_plugin_client\VST3">
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</Filter>
<Filter Include="JUCE Modules\juce_audio_plugin_client">
<UniqueIdentifier>{BA0A76FA-458F-0B1C-02E9-ECFBF81140EC}</UniqueIdentifier>
</Filter>
<Filter Include="JUCE Modules">
<UniqueIdentifier>{FE955B6B-68AC-AA07-70D8-2413F6DB65C8}</UniqueIdentifier>
</Filter>
<Filter Include="JUCE Library Code">
<UniqueIdentifier>{7ED5A90E-41AF-A1EF-659B-37CEEAB9BA61}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\VST3\juce_VST3ManifestHelper.cpp">
<Filter>JUCE Modules\juce_audio_plugin_client\VST3</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\VST3\juce_VST3ManifestHelper.mm">
<Filter>JUCE Modules\juce_audio_plugin_client\VST3</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\juce_audio_plugin_client_VST3.cpp">
<Filter>JUCE Modules\juce_audio_plugin_client</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\juce_audio_plugin_client_VST3.mm">
<Filter>JUCE Modules\juce_audio_plugin_client</Filter>
</ClCompile>
<ClCompile Include="..\..\JuceLibraryCode\include_juce_audio_plugin_client_VST3.cpp">
<Filter>JUCE Library Code</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup/>
<ItemGroup>
<ResourceCompile Include=".\resources.rc">
<Filter>JUCE Library Code</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

View File

@ -0,0 +1,160 @@
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xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{ECB07AA5-088F-77E7-F927-E8CB93738D3D}</ProjectGuid>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props"/>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"
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<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
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<PlatformToolset>v143</PlatformToolset>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"
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<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props"/>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<TargetExt>.exe</TargetExt>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">juce_vst3_helper</TargetName>
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</GenerateManifest>
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreBuildEventUseInBuild>
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PostBuildEventUseInBuild>
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<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PreBuildEventUseInBuild>
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<HeaderFileName/>
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<ClCompile>
<Optimization>Disabled</Optimization>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;..\..\..\..\..\..\..\..\JUCE_8-0-7\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;DEBUG;_DEBUG;JUCE_PROJUCER_VERSION=0x80007;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_dsp=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=0;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name=&quot;Leiwandizer&quot;;JucePlugin_Desc=&quot;Leiwandizer&quot;;JucePlugin_Manufacturer=&quot;K-Merl Systems&quot;;JucePlugin_ManufacturerWebsite=&quot;https://leiwandizer.com&quot;;JucePlugin_ManufacturerEmail=&quot;&quot;;JucePlugin_ManufacturerCode=0x4b4d524c;JucePlugin_PluginCode=0x4c57445a;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString=&quot;1.0.0&quot;;JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category=&quot;Fx&quot;;JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=LeiwandizerAU;JucePlugin_AUExportPrefixQuoted=&quot;LeiwandizerAU&quot;;JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.yourcompany.Leiwandizer;JucePlugin_AAXIdentifier=com.kmrl.leiwandizer;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName=&quot;K-Merl Systems: Leiwandizer&quot;;JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID=&quot;com.yourcompany.Leiwandizer.factory&quot;;JucePlugin_ARADocumentArchiveID=&quot;com.yourcompany.Leiwandizer.aradocumentarchive.1.0.0&quot;;JucePlugin_ARACompatibleArchiveIDs=&quot;&quot;;JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<AssemblerListingLocation>$(IntDir)\</AssemblerListingLocation>
<ObjectFileName>$(IntDir)\</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)\juce_vst3_helper.pdb</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;..\..\..\..\..\..\..\..\JUCE_8-0-7\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;DEBUG;_DEBUG;JUCE_PROJUCER_VERSION=0x80007;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_dsp=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=0;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name=\&quot;Leiwandizer\&quot;;JucePlugin_Desc=\&quot;Leiwandizer\&quot;;JucePlugin_Manufacturer=\&quot;K-Merl Systems\&quot;;JucePlugin_ManufacturerWebsite=\&quot;https://leiwandizer.com\&quot;;JucePlugin_ManufacturerEmail=\&quot;\&quot;;JucePlugin_ManufacturerCode=0x4b4d524c;JucePlugin_PluginCode=0x4c57445a;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString=\&quot;1.0.0\&quot;;JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category=\&quot;Fx\&quot;;JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=LeiwandizerAU;JucePlugin_AUExportPrefixQuoted=\&quot;LeiwandizerAU\&quot;;JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.yourcompany.Leiwandizer;JucePlugin_AAXIdentifier=com.kmrl.leiwandizer;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName=\&quot;K-Merl Systems: Leiwandizer\&quot;;JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID=\&quot;com.yourcompany.Leiwandizer.factory\&quot;;JucePlugin_ARADocumentArchiveID=\&quot;com.yourcompany.Leiwandizer.aradocumentarchive.1.0.0\&quot;;JucePlugin_ARACompatibleArchiveIDs=\&quot;\&quot;;JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<OutputFile>$(OutDir)\juce_vst3_helper.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>libcmt.lib; msvcrt.lib;;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)\juce_vst3_helper.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>$(IntDir)\juce_vst3_helper.bsc</OutputFile>
</Bscmake>
<Manifest>
<AdditionalManifestFiles/>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<HeaderFileName/>
</Midl>
<ClCompile>
<Optimization>Full</Optimization>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;..\..\..\..\..\..\..\..\JUCE_8-0-7\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;NDEBUG;JUCE_PROJUCER_VERSION=0x80007;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_dsp=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=0;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name=&quot;Leiwandizer&quot;;JucePlugin_Desc=&quot;Leiwandizer&quot;;JucePlugin_Manufacturer=&quot;K-Merl Systems&quot;;JucePlugin_ManufacturerWebsite=&quot;https://leiwandizer.com&quot;;JucePlugin_ManufacturerEmail=&quot;&quot;;JucePlugin_ManufacturerCode=0x4b4d524c;JucePlugin_PluginCode=0x4c57445a;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString=&quot;1.0.0&quot;;JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category=&quot;Fx&quot;;JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=LeiwandizerAU;JucePlugin_AUExportPrefixQuoted=&quot;LeiwandizerAU&quot;;JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.yourcompany.Leiwandizer;JucePlugin_AAXIdentifier=com.kmrl.leiwandizer;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName=&quot;K-Merl Systems: Leiwandizer&quot;;JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID=&quot;com.yourcompany.Leiwandizer.factory&quot;;JucePlugin_ARADocumentArchiveID=&quot;com.yourcompany.Leiwandizer.aradocumentarchive.1.0.0&quot;;JucePlugin_ARACompatibleArchiveIDs=&quot;&quot;;JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<AssemblerListingLocation>$(IntDir)\</AssemblerListingLocation>
<ObjectFileName>$(IntDir)\</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)\juce_vst3_helper.pdb</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;..\..\..\..\..\..\..\..\JUCE_8-0-7\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;NDEBUG;JUCE_PROJUCER_VERSION=0x80007;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_dsp=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=0;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name=\&quot;Leiwandizer\&quot;;JucePlugin_Desc=\&quot;Leiwandizer\&quot;;JucePlugin_Manufacturer=\&quot;K-Merl Systems\&quot;;JucePlugin_ManufacturerWebsite=\&quot;https://leiwandizer.com\&quot;;JucePlugin_ManufacturerEmail=\&quot;\&quot;;JucePlugin_ManufacturerCode=0x4b4d524c;JucePlugin_PluginCode=0x4c57445a;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString=\&quot;1.0.0\&quot;;JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category=\&quot;Fx\&quot;;JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=LeiwandizerAU;JucePlugin_AUExportPrefixQuoted=\&quot;LeiwandizerAU\&quot;;JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.yourcompany.Leiwandizer;JucePlugin_AAXIdentifier=com.kmrl.leiwandizer;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName=\&quot;K-Merl Systems: Leiwandizer\&quot;;JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID=\&quot;com.yourcompany.Leiwandizer.factory\&quot;;JucePlugin_ARADocumentArchiveID=\&quot;com.yourcompany.Leiwandizer.aradocumentarchive.1.0.0\&quot;;JucePlugin_ARACompatibleArchiveIDs=\&quot;\&quot;;JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<OutputFile>$(OutDir)\juce_vst3_helper.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)\juce_vst3_helper.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>$(IntDir)\juce_vst3_helper.bsc</OutputFile>
</Bscmake>
<Manifest>
<AdditionalManifestFiles/>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\..\..\..\..\..\JUCE_8-0-7\modules\juce_audio_plugin_client\VST3\juce_VST3ManifestHelper.cpp"/>
</ItemGroup>
<ItemGroup/>
<ItemGroup>
<ResourceCompile Include=".\resources.rc"/>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
</Project>

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@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup/>
<ItemGroup/>
<ItemGroup/>
<ItemGroup>
<ResourceCompile Include=".\resources.rc">
<Filter>JUCE Library Code</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

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@ -0,0 +1,31 @@
#pragma code_page(65001)
#ifdef JUCE_USER_DEFINED_RC_FILE
#include JUCE_USER_DEFINED_RC_FILE
#else
#undef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,0
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "FileDescription", "Leiwandizer\0"
VALUE "FileVersion", "1.0.0\0"
VALUE "ProductName", "Leiwandizer\0"
VALUE "ProductVersion", "1.0.0\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
#endif

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,33 @@
/* =========================================================================================
This is an auto-generated file: Any edits you make may be overwritten!
*/
#pragma once
namespace BinaryData
{
extern const char* Leiwand_ON_2x_png;
const int Leiwand_ON_2x_pngSize = 738048;
extern const char* Leiwand_OFF_2x_png;
const int Leiwand_OFF_2x_pngSize = 739637;
// Number of elements in the namedResourceList and originalFileNames arrays.
const int namedResourceListSize = 2;
// Points to the start of a list of resource names.
extern const char* namedResourceList[];
// Points to the start of a list of resource filenames.
extern const char* originalFilenames[];
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding data and its size (or a null pointer if the name isn't found).
const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes);
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding original, non-mangled filename (or a null pointer if the name isn't found).
const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8);
}

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@ -0,0 +1,50 @@
/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
This is the header file that your files should include in order to get all the
JUCE library headers. You should avoid including the JUCE headers directly in
your own source files, because that wouldn't pick up the correct configuration
options for your app.
*/
#pragma once
#include <juce_audio_basics/juce_audio_basics.h>
#include <juce_audio_devices/juce_audio_devices.h>
#include <juce_audio_formats/juce_audio_formats.h>
#include <juce_audio_plugin_client/juce_audio_plugin_client.h>
#include <juce_audio_processors/juce_audio_processors.h>
#include <juce_audio_utils/juce_audio_utils.h>
#include <juce_core/juce_core.h>
#include <juce_data_structures/juce_data_structures.h>
#include <juce_dsp/juce_dsp.h>
#include <juce_events/juce_events.h>
#include <juce_graphics/juce_graphics.h>
#include <juce_gui_basics/juce_gui_basics.h>
#include <juce_gui_extra/juce_gui_extra.h>
#include "BinaryData.h"
#if defined (JUCE_PROJUCER_VERSION) && JUCE_PROJUCER_VERSION < JUCE_VERSION
/** If you've hit this error then the version of the Projucer that was used to generate this project is
older than the version of the JUCE modules being included. To fix this error, re-save your project
using the latest version of the Projucer or, if you aren't using the Projucer to manage your project,
remove the JUCE_PROJUCER_VERSION define.
*/
#error "This project was last saved using an outdated version of the Projucer! Re-save this project with the latest version to fix this error."
#endif
#if ! JUCE_DONT_DECLARE_PROJECTINFO
namespace ProjectInfo
{
const char* const projectName = "Leiwandizer";
const char* const companyName = "";
const char* const versionString = "1.0.0";
const int versionNumber = 0x10000;
}
#endif

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@ -0,0 +1,162 @@
/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#pragma once
//==============================================================================
// Audio plugin settings..
#ifndef JucePlugin_Build_VST
#define JucePlugin_Build_VST 0
#endif
#ifndef JucePlugin_Build_VST3
#define JucePlugin_Build_VST3 1
#endif
#ifndef JucePlugin_Build_AU
#define JucePlugin_Build_AU 1
#endif
#ifndef JucePlugin_Build_AUv3
#define JucePlugin_Build_AUv3 0
#endif
#ifndef JucePlugin_Build_AAX
#define JucePlugin_Build_AAX 0
#endif
#ifndef JucePlugin_Build_Standalone
#define JucePlugin_Build_Standalone 1
#endif
#ifndef JucePlugin_Build_Unity
#define JucePlugin_Build_Unity 0
#endif
#ifndef JucePlugin_Build_LV2
#define JucePlugin_Build_LV2 0
#endif
#ifndef JucePlugin_Enable_IAA
#define JucePlugin_Enable_IAA 0
#endif
#ifndef JucePlugin_Enable_ARA
#define JucePlugin_Enable_ARA 0
#endif
#ifndef JucePlugin_Name
#define JucePlugin_Name "Leiwandizer"
#endif
#ifndef JucePlugin_Desc
#define JucePlugin_Desc "Leiwandizer"
#endif
#ifndef JucePlugin_Manufacturer
#define JucePlugin_Manufacturer "K-Merl Systems"
#endif
#ifndef JucePlugin_ManufacturerWebsite
#define JucePlugin_ManufacturerWebsite "https://leiwandizer.com"
#endif
#ifndef JucePlugin_ManufacturerEmail
#define JucePlugin_ManufacturerEmail ""
#endif
#ifndef JucePlugin_ManufacturerCode
#define JucePlugin_ManufacturerCode 0x4b4d524c
#endif
#ifndef JucePlugin_PluginCode
#define JucePlugin_PluginCode 0x4c57445a
#endif
#ifndef JucePlugin_IsSynth
#define JucePlugin_IsSynth 0
#endif
#ifndef JucePlugin_WantsMidiInput
#define JucePlugin_WantsMidiInput 0
#endif
#ifndef JucePlugin_ProducesMidiOutput
#define JucePlugin_ProducesMidiOutput 0
#endif
#ifndef JucePlugin_IsMidiEffect
#define JucePlugin_IsMidiEffect 0
#endif
#ifndef JucePlugin_EditorRequiresKeyboardFocus
#define JucePlugin_EditorRequiresKeyboardFocus 0
#endif
#ifndef JucePlugin_Version
#define JucePlugin_Version 1.0.0
#endif
#ifndef JucePlugin_VersionCode
#define JucePlugin_VersionCode 0x10000
#endif
#ifndef JucePlugin_VersionString
#define JucePlugin_VersionString "1.0.0"
#endif
#ifndef JucePlugin_VSTUniqueID
#define JucePlugin_VSTUniqueID JucePlugin_PluginCode
#endif
#ifndef JucePlugin_VSTCategory
#define JucePlugin_VSTCategory kPlugCategEffect
#endif
#ifndef JucePlugin_Vst3Category
#define JucePlugin_Vst3Category "Fx"
#endif
#ifndef JucePlugin_AUMainType
#define JucePlugin_AUMainType 'aufx'
#endif
#ifndef JucePlugin_AUSubType
#define JucePlugin_AUSubType JucePlugin_PluginCode
#endif
#ifndef JucePlugin_AUExportPrefix
#define JucePlugin_AUExportPrefix LeiwandizerAU
#endif
#ifndef JucePlugin_AUExportPrefixQuoted
#define JucePlugin_AUExportPrefixQuoted "LeiwandizerAU"
#endif
#ifndef JucePlugin_AUManufacturerCode
#define JucePlugin_AUManufacturerCode JucePlugin_ManufacturerCode
#endif
#ifndef JucePlugin_CFBundleIdentifier
#define JucePlugin_CFBundleIdentifier com.yourcompany.Leiwandizer
#endif
#ifndef JucePlugin_AAXIdentifier
#define JucePlugin_AAXIdentifier com.kmrl.leiwandizer
#endif
#ifndef JucePlugin_AAXManufacturerCode
#define JucePlugin_AAXManufacturerCode JucePlugin_ManufacturerCode
#endif
#ifndef JucePlugin_AAXProductId
#define JucePlugin_AAXProductId JucePlugin_PluginCode
#endif
#ifndef JucePlugin_AAXCategory
#define JucePlugin_AAXCategory 0
#endif
#ifndef JucePlugin_AAXDisableBypass
#define JucePlugin_AAXDisableBypass 0
#endif
#ifndef JucePlugin_AAXDisableMultiMono
#define JucePlugin_AAXDisableMultiMono 0
#endif
#ifndef JucePlugin_IAAType
#define JucePlugin_IAAType 0x61757278
#endif
#ifndef JucePlugin_IAASubType
#define JucePlugin_IAASubType JucePlugin_PluginCode
#endif
#ifndef JucePlugin_IAAName
#define JucePlugin_IAAName "K-Merl Systems: Leiwandizer"
#endif
#ifndef JucePlugin_VSTNumMidiInputs
#define JucePlugin_VSTNumMidiInputs 16
#endif
#ifndef JucePlugin_VSTNumMidiOutputs
#define JucePlugin_VSTNumMidiOutputs 16
#endif
#ifndef JucePlugin_ARAContentTypes
#define JucePlugin_ARAContentTypes 0
#endif
#ifndef JucePlugin_ARATransformationFlags
#define JucePlugin_ARATransformationFlags 0
#endif
#ifndef JucePlugin_ARAFactoryID
#define JucePlugin_ARAFactoryID "com.yourcompany.Leiwandizer.factory"
#endif
#ifndef JucePlugin_ARADocumentArchiveID
#define JucePlugin_ARADocumentArchiveID "com.yourcompany.Leiwandizer.aradocumentarchive.1.0.0"
#endif
#ifndef JucePlugin_ARACompatibleArchiveIDs
#define JucePlugin_ARACompatibleArchiveIDs ""
#endif

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@ -0,0 +1,12 @@
Important Note!!
================
The purpose of this folder is to contain files that are auto-generated by the Projucer,
and ALL files in this folder will be mercilessly DELETED and completely re-written whenever
the Projucer saves your project.
Therefore, it's a bad idea to make any manual changes to the files in here, or to
put any of your own files in here if you don't want to lose them. (Of course you may choose
to add the folder's contents to your version-control system so that you can re-merge your own
modifications after the Projucer has saved its changes).

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@ -0,0 +1,8 @@
/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_basics/juce_audio_basics.cpp>

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@ -0,0 +1,8 @@
/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_basics/juce_audio_basics.mm>

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@ -0,0 +1,8 @@
/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_devices/juce_audio_devices.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_devices/juce_audio_devices.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_formats/juce_audio_formats.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_formats/juce_audio_formats.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_AAX.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_AAX.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_AAX_utils.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_ARA.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_AU_1.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_AU_2.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_AUv3.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_LV2.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_LV2.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_Standalone.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_Unity.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_VST2.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_VST2.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_VST3.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_plugin_client/juce_audio_plugin_client_VST3.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_processors/juce_audio_processors.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_processors/juce_audio_processors.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_processors/juce_audio_processors_ara.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_processors/juce_audio_processors_lv2_libs.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_utils/juce_audio_utils.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_audio_utils/juce_audio_utils.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_core/juce_core.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_core/juce_core.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_core/juce_core_CompilationTime.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_data_structures/juce_data_structures.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_data_structures/juce_data_structures.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_dsp/juce_dsp.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_dsp/juce_dsp.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_events/juce_events.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_events/juce_events.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_graphics/juce_graphics.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_graphics/juce_graphics.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_graphics/juce_graphics_Harfbuzz.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_graphics/juce_graphics_Sheenbidi.c>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_gui_basics/juce_gui_basics.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_gui_basics/juce_gui_basics.mm>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_gui_extra/juce_gui_extra.cpp>

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/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
*/
#include <juce_gui_extra/juce_gui_extra.mm>

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<?xml version="1.0" encoding="UTF-8"?>
<JUCERPROJECT id="yhSZTR" name="Leiwandizer" projectType="audioplug" useAppConfig="0"
addUsingNamespaceToJuceHeader="0" jucerFormatVersion="1" companyWebsite="https://leiwandizer.com"
pluginManufacturer="K-Merl Systems" pluginManufacturerCode="KMRL"
pluginCode="LWDZ" aaxIdentifier="com.kmrl.leiwandizer">
<MAINGROUP id="ncRjNt" name="Leiwandizer">
<GROUP id="{A07DAD96-A256-C78F-5F3A-2CEE01308A8B}" name="Source">
<FILE id="UvtsKA" name="PluginProcessor.cpp" compile="1" resource="0"
file="Source/PluginProcessor.cpp"/>
<FILE id="hLIuuK" name="PluginProcessor.h" compile="0" resource="0"
file="Source/PluginProcessor.h"/>
<FILE id="c8GO1E" name="PluginEditor.cpp" compile="1" resource="0"
file="Source/PluginEditor.cpp"/>
<FILE id="LjjgyJ" name="PluginEditor.h" compile="0" resource="0" file="Source/PluginEditor.h"/>
</GROUP>
<FILE id="M4v2m3" name="Leiwand_ON_2x.png" compile="0" resource="1"
file="Leiwand_ON_2x.png"/>
<FILE id="OfgQpZ" name="Leiwand_OFF_2x.png" compile="0" resource="1"
file="Leiwand_OFF_2x.png"/>
</MAINGROUP>
<MODULES>
<MODULE id="juce_audio_basics" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_audio_devices" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_audio_formats" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_audio_plugin_client" showAllCode="1" useLocalCopy="0"
useGlobalPath="0"/>
<MODULE id="juce_audio_processors" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_audio_utils" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_core" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_data_structures" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_dsp" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_events" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_graphics" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_gui_basics" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_gui_extra" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
</MODULES>
<JUCEOPTIONS JUCE_STRICT_REFCOUNTEDPOINTER="1" JUCE_VST3_CAN_REPLACE_VST2="0"/>
<EXPORTFORMATS>
<VS2022 targetFolder="Builds/VisualStudio2022">
<CONFIGURATIONS>
<CONFIGURATION isDebug="1" name="Debug" targetName="Leiwandizer"/>
<CONFIGURATION isDebug="0" name="Release" targetName="Leiwandizer"/>
</CONFIGURATIONS>
<MODULEPATHS>
<MODULEPATH id="juce_audio_basics" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_audio_devices" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_audio_formats" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_audio_plugin_client" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_audio_processors" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_audio_utils" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_core" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_data_structures" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_events" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_graphics" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_gui_basics" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_gui_extra" path="../../../../../../JUCE_8-0-7/modules"/>
<MODULEPATH id="juce_dsp" path="../../../../../../JUCE_8-0-7/modules"/>
</MODULEPATHS>
</VS2022>
</EXPORTFORMATS>
</JUCERPROJECT>

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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
#include "PluginProcessor.h"
#include "PluginEditor.h"
//==============================================================================
LeiwandizerAudioProcessorEditor::LeiwandizerAudioProcessorEditor (LeiwandizerAudioProcessor& p)
: AudioProcessorEditor (&p), audioProcessor (p)
{
backgroundOn = juce::ImageCache::getFromMemory(BinaryData::Leiwand_ON_2x_png, BinaryData::Leiwand_ON_2x_pngSize);
backgroundOff = juce::ImageCache::getFromMemory(BinaryData::Leiwand_OFF_2x_png, BinaryData::Leiwand_OFF_2x_pngSize);
btLeiwand.setColour(juce::TextButton::ColourIds::buttonColourId, juce::Colours::transparentBlack);
btLeiwand.setColour(juce::TextButton::ColourIds::buttonOnColourId, juce::Colours::transparentBlack);
btLeiwand.setColour(juce::TextButton::ColourIds::textColourOnId, juce::Colours::transparentBlack);
btLeiwand.setColour(juce::TextButton::ColourIds::textColourOffId, juce::Colours::transparentBlack);
btLeiwand.setLookAndFeel(&borderlessLook);
addAndMakeVisible(btLeiwand);
btLeiwand.setBounds(97, 66, 45, 75); // x, y, width, height
btLeiwand.onClick = [this]() {
auto& proc = audioProcessor;
proc.isLeiwand = !proc.isLeiwand;
};
// Make sure that before the constructor has finished, you've set the
// editor's size to whatever you need it to be.
setSize (979, 179);
}
LeiwandizerAudioProcessorEditor::~LeiwandizerAudioProcessorEditor()
{
}
//==============================================================================
void LeiwandizerAudioProcessorEditor::paint (juce::Graphics& g)
{
// (Our component is opaque, so we must completely fill the background with a solid colour)
//g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId));
//g.setColour (juce::Colours::white);
//g.setFont (juce::FontOptions (15.0f));
//g.drawFittedText ("Hello World!", getLocalBounds(), juce::Justification::centred, 1);
if (audioProcessor.isLeiwand) g.drawImage(backgroundOn, getLocalBounds().toFloat());
else g.drawImage(backgroundOff, getLocalBounds().toFloat());
}
void LeiwandizerAudioProcessorEditor::resized()
{
// This is generally where you'll want to lay out the positions of any
// subcomponents in your editor..
}

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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
#include "PluginProcessor.h"
class BorderlessButtonLookAndFeel : public juce::LookAndFeel_V4
{
public:
void drawButtonBackground(juce::Graphics& g,
juce::Button& button,
const juce::Colour& backgroundColour,
bool isMouseOverButton,
bool isButtonDown) override
{
// Do nothing, or add a transparent fill if needed
}
void drawButtonText(juce::Graphics& g, juce::TextButton& button,
bool /*isMouseOverButton*/, bool /*isButtonDown*/) override
{
// Optional: hide text too
}
};
//==============================================================================
/**
*/
class LeiwandizerAudioProcessorEditor : public juce::AudioProcessorEditor
{
public:
LeiwandizerAudioProcessorEditor (LeiwandizerAudioProcessor&);
~LeiwandizerAudioProcessorEditor() override;
//==============================================================================
void paint (juce::Graphics&) override;
void resized() override;
private:
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
LeiwandizerAudioProcessor& audioProcessor;
juce::Image backgroundOn;
juce::Image backgroundOff;
juce::TextButton btLeiwand;
BorderlessButtonLookAndFeel borderlessLook;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LeiwandizerAudioProcessorEditor)
};

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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#include "PluginProcessor.h"
#include "PluginEditor.h"
//==============================================================================
LeiwandizerAudioProcessor::LeiwandizerAudioProcessor()
#ifndef JucePlugin_PreferredChannelConfigurations
: AudioProcessor (BusesProperties()
#if ! JucePlugin_IsMidiEffect
#if ! JucePlugin_IsSynth
.withInput ("Input", juce::AudioChannelSet::stereo(), true)
#endif
.withOutput ("Output", juce::AudioChannelSet::stereo(), true)
#endif
)
#endif
{
}
LeiwandizerAudioProcessor::~LeiwandizerAudioProcessor()
{
}
//==============================================================================
const juce::String LeiwandizerAudioProcessor::getName() const
{
return JucePlugin_Name;
}
bool LeiwandizerAudioProcessor::acceptsMidi() const
{
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}
bool LeiwandizerAudioProcessor::producesMidi() const
{
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}
bool LeiwandizerAudioProcessor::isMidiEffect() const
{
#if JucePlugin_IsMidiEffect
return true;
#else
return false;
#endif
}
double LeiwandizerAudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}
int LeiwandizerAudioProcessor::getNumPrograms()
{
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
// so this should be at least 1, even if you're not really implementing programs.
}
int LeiwandizerAudioProcessor::getCurrentProgram()
{
return 0;
}
void LeiwandizerAudioProcessor::setCurrentProgram (int index)
{
}
const juce::String LeiwandizerAudioProcessor::getProgramName (int index)
{
return {};
}
void LeiwandizerAudioProcessor::changeProgramName (int index, const juce::String& newName)
{
}
//==============================================================================
void LeiwandizerAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
// Use this method as the place to do any pre-playback
// initialisation that you need..
juce::dsp::ProcessSpec spec;
spec.sampleRate = sampleRate;
spec.maximumBlockSize = samplesPerBlock;
spec.numChannels = getTotalNumOutputChannels();
lowShelfFilterLw.prepare(spec);
// Example: low shelf at 120 Hz, boost +6 dB, Q = 0.707
auto lowShelfLw = juce::dsp::IIR::Coefficients<float>::makeLowShelf(
sampleRate, 80.0f, 0.707f, juce::Decibels::decibelsToGain(4.0f));
lowShelfFilterLw.coefficients = *lowShelfLw;
highShelfFilterLw.prepare(spec);
// Example: high shelf at 8000 Hz, boost 3 dB, Q = 0.707
auto highShelfLw = juce::dsp::IIR::Coefficients<float>::makeHighShelf(
sampleRate, 8000.0f, 0.707f, juce::Decibels::decibelsToGain(3.0f));
highShelfFilterLw.coefficients = *highShelfLw;
compressor.prepare(spec);
compressor.reset();
compressor.setThreshold(-15.0f); // in dB
compressor.setRatio(1.5f);
compressor.setAttack(3.0f); // ms
compressor.setRelease(100.0f); // ms
limiter.prepare(spec);
limiter.reset();
limiter.setThreshold(-3.0f);
limiter.setRelease(200.0f);
gain.prepare(spec);
gain.reset();
gain.setGainDecibels(-2.0f);
lowCutFilterOa.prepare(spec);
auto lowCutOa = juce::dsp::IIR::Coefficients<float>::makeHighPass(sampleRate, 100.0f, 5.0f);
lowCutFilterOa.coefficients = *lowCutOa;
highCutFilterOa.prepare(spec);
// Example: high shelf at 8000 Hz, boost 3 dB, Q = 0.707
auto highCutOa = juce::dsp::IIR::Coefficients<float>::makeLowPass(sampleRate, 10000.0f, 5.0f);
highCutFilterOa.coefficients = *highCutOa;
waveshaper.prepare(spec);
waveshaper.reset();
waveshaper.functionToUse = [](float x) {
//return std::tanh(x * 10.0f);
return std::sin(x * 3.0f);
};
phaser.prepare(spec);
phaser.reset();
phaser.setCentreFrequency(100.0f);
phaser.setDepth(0.6f);
phaser.setFeedback(0.1f);
phaser.setRate(99.0f);
chorus.prepare(spec);
chorus.reset();
chorus.setCentreDelay(6.0f);
chorus.setDepth(0.2f);
chorus.setFeedback(-0.2f);
chorus.setRate(0.05f);
reverb.prepare(spec);
reverb.reset();
juce::Reverb::Parameters params;
params.roomSize = 0.1f;
params.wetLevel = 0.3f;
params.dryLevel = 0.7;
//params.freezeMode = 0.8f;
reverb.setParameters(params);
}
void LeiwandizerAudioProcessor::releaseResources()
{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
#ifndef JucePlugin_PreferredChannelConfigurations
bool LeiwandizerAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
#if JucePlugin_IsMidiEffect
juce::ignoreUnused (layouts);
return true;
#else
// This is the place where you check if the layout is supported.
// In this template code we only support mono or stereo.
// Some plugin hosts, such as certain GarageBand versions, will only
// load plugins that support stereo bus layouts.
if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
&& layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
return false;
// This checks if the input layout matches the output layout
#if ! JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
#endif
return true;
#endif
}
#endif
void LeiwandizerAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages)
{
juce::ScopedNoDenormals noDenormals;
auto totalNumInputChannels = getTotalNumInputChannels();
auto totalNumOutputChannels = getTotalNumOutputChannels();
// In case we have more outputs than inputs, this code clears any output
// channels that didn't contain input data, (because these aren't
// guaranteed to be empty - they may contain garbage).
// This is here to avoid people getting screaming feedback
// when they first compile a plugin, but obviously you don't need to keep
// this code if your algorithm always overwrites all the output channels.
for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
buffer.clear (i, 0, buffer.getNumSamples());
// This is the place where you'd normally do the guts of your plugin's
// audio processing...
// Make sure to reset the state if your inner loop is processing
// the samples and the outer loop is handling the channels.
// Alternatively, you can process the samples with the channels
// interleaved by keeping the same state.
juce::dsp::AudioBlock<float> block(buffer);
juce::dsp::ProcessContextReplacing<float> context(block);
if (isLeiwand)
{
lowShelfFilterLw.process(context);
highShelfFilterLw.process(context);
gain.process(context);
compressor.process(context);
limiter.process(context);
}
else
{
phaser.process(context);
chorus.process(context);
reverb.process(context);
lowCutFilterOa.process(context);
highCutFilterOa.process(context);
waveshaper.process(context);
for (int channel = 0; channel < totalNumInputChannels; ++channel)
{
auto* channelData = buffer.getWritePointer(channel);
float lastSample = 0.0f;
int crushFactor = 1;
for (int i = 0; i < buffer.getNumSamples(); ++i)
{
if (i % crushFactor == 0)
lastSample = channelData[i];
channelData[i] = lastSample;
if (channel % 2) channelData[i] = -1.0f * channelData[i];
}
}
limiter.process(context);
}
}
//==============================================================================
bool LeiwandizerAudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}
juce::AudioProcessorEditor* LeiwandizerAudioProcessor::createEditor()
{
return new LeiwandizerAudioProcessorEditor (*this);
}
//==============================================================================
void LeiwandizerAudioProcessor::getStateInformation (juce::MemoryBlock& destData)
{
// You should use this method to store your parameters in the memory block.
// You could do that either as raw data, or use the XML or ValueTree classes
// as intermediaries to make it easy to save and load complex data.
}
void LeiwandizerAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
// You should use this method to restore your parameters from this memory block,
// whose contents will have been created by the getStateInformation() call.
}
//==============================================================================
// This creates new instances of the plugin..
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new LeiwandizerAudioProcessor();
}

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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
//==============================================================================
/**
*/
class LeiwandizerAudioProcessor : public juce::AudioProcessor
{
public:
//==============================================================================
LeiwandizerAudioProcessor();
~LeiwandizerAudioProcessor() override;
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
#ifndef JucePlugin_PreferredChannelConfigurations
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
#endif
void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
//==============================================================================
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
const juce::String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect() const override;
double getTailLengthSeconds() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const juce::String getProgramName (int index) override;
void changeProgramName (int index, const juce::String& newName) override;
//==============================================================================
void getStateInformation (juce::MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
bool isLeiwand = false;
private:
//==============================================================================
//Leiwand DSP
juce::dsp::IIR::Filter<float> lowShelfFilterLw;
juce::dsp::IIR::Filter<float> highShelfFilterLw;
juce::dsp::Compressor<float> compressor;
juce::dsp::Limiter<float> limiter;
juce::dsp::Gain<float> gain;
//Oasch DSP
juce::dsp::IIR::Filter<float> lowCutFilterOa;
juce::dsp::IIR::Filter<float> highCutFilterOa;
juce::dsp::WaveShaper<float> waveshaper;
juce::dsp::Phaser<float> phaser;
juce::dsp::Chorus<float> chorus;
juce::dsp::Reverb reverb;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LeiwandizerAudioProcessor)
};